Powered Armor: The Maurauder suit that distinguishes you from the disposable cannon fodder grunts.
Its EMP blast ends up shutting down the base. In Bait, the player is ordered to fire a non-portable version to wipe out a plasma battery.
Starship troopers game movie#
Nuke 'em/ One-Hit Kill: The nuke launcher from the movie made an appearance, but rare ammo and ever bigger and harder battles meant it was often Too Awesome to Use.
You CANNOT play as the bugs in multiplayer mode as well.
No Campaign for the Wicked: An exaggerated example.
Of the 9 weapons available, 7 were rapid fire.
The Medic: And one that doesn't heal you.
Mission Control/ Voice with an Internet Connection: Harris.
Macross Missile Massacre: The missile launcher, which can rapid-fire.
Large Ham: Many characters, but Hauser takes the cake, especially in Bait.
Kinetic Weapons Are Just Better: Played straight, unlike in the movie.
Kill It with Fire: The Tankers and the Fireflies (no, not that one).
Also happens in a few scripted sequences.
Impaled with Extreme Prejudice: A lot of already deceased troopers encountered throughout the game are impaled by (also already) dead bugs.
Hold the Line: The entirety of Outpost 29 and Stronghold, not to mention certain parts in Compound, Two Bridges, and Offensive.
Heroic Mime/ The Voiceless: The player, as usual.
It has its own variants as well, the Spit and the Shard. They're a stronger variant of the Warrior.
Heal Thyself: Pretty much the only reason why The Medic in this game doesn't heal you.
General Ripper: Very narrowly subverted with Hauser.
Although female pilots do appear in scripted cutscenes, not to mention female troopers in the FMV cutscenes, all of the MI troops in-game are males. In this case, the trooper whose legs got ripped off and blew himself up in the Bug Hive.
Friendly Fire Proof: Not even nukes can kill the player's allies, unless it's a scripted event.
Escort Mission: The player escorts Psi-Ops General Hauser in two missions.
Elites Are More Glamorous/ Elite Army: The Marauders.
The game's coop mode involves the players protecting him while recovering parts needed to repair the evac dropship. In some of their appearances you have to protect them.
Driven to Madness: See Sanity Slippage.
Continuity Nod: A lot of the levels will remind you of the movies' scenes.
Oh, and it's designed to distract Arachnids within 200 clicks into its direction and track down the Brain bug.
Cloning Blues: The X-Bug is cloned from a Royal Warrior.
Climax Boss: Played straight with the Royal Warriors and the X-Bug.
Chronic Hero Syndrome: The player, for most of the campaign.
Canon Discontinuity: The plot for Starship Troopers 3 has retconned this game to hell.
And he chewed the scenery piece by piece. He berates the player if he fails a mission too.
The Cameo: Casper Van Dien reprises his role as Johnny Rico (now a general) in a few levels.
Oh, and they're calling reinforcements at the same time.